AMD GPUOpen

This week, AMD announced its relaunching the GPUOpen with a completely new redesign for developers. So, for the relaunch, the company is releasing new GPUOpen tools and tech every day this week.

“AMD’s commitment to openness is the foundation upon which the GPUOpen initiative was built. We stand behind the belief that the freedom of open standards and being open about our hardware drives innovation forward faster and further than any proprietary technology can,” says AMD.

So far, we’ve seen the first GPUOpen release include the expansion of AMD FidelityFX. It’s an open-source toolkit that, according to AMD, should make it easier for developers to add “high-quality” post-process effects to games. So, here’s a rundown of all the effects added to the toolkit to improve rendering quality and performance:

FidelityFX screen space reflections

For GPUOpen, AMD has implemented Stochastic Screen Space Reflections (SSSR). The company says it will deliver high-quality reflections with minimal overhead. That’s through an optimized compute shader and RDNA architecture-optimized denoising.

FidelityFX ambient occlusion

AMD also implemented RDNA architecture-optimized Combined Adaptive Compute Ambient Occlusion (CACAO) effect. This should “dynamically” and “efficiently” improve the appearance of objects based on their exposure to ambient light.

New AMD GPUOpen tools and technologies
The new AMD GPUOpen adds new technologies. Also, these’s a few new tools too.

FidelityFX HDR mapper

The new GPUOpen HDR mapper tool is optimized for use with AMD FreeSync Premium Pro displays. The Luminance Preserving Mapper delivers “superior” HDR and wide color gamut content for games, according to AMD.

FidelityFX Downsampler

This tool has also been optimized for RDNA architecture. AMD’s compute shader-based Single Pass Downsampler (SPD) should generate texture MIP levels using asynchronous compute for optimal performance.

Relaunch will culminate in AMD’s virtual developers event

The GPUOpen relaunch will culminate in AMD’s first virtual developer event this Friday, May 15th. Additionally, more tools and new feature will be released throughout the week. So, you can check GPUOpen every day this week to see what those new releases and updates are.

Image courtesy: AMD

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