Premiere Pro CC and Adobe Stock
In anticipation of IBC in Amsterdam — September 9th through 13th — Adobe this week announced updates to their video production, motion graphics and animation apps, with specific  enhancements to Creative Cloud’s virtual reality and 3D capabilities.
 
“Adobe is helping video creators of all kinds – from broadcasters and big movie studios to YouTubers and brands – create their best work,” said Bill Roberts, senior director of product management at Adobe. “As these stories take shape, ideas need to seamlessly move between tools, technologies and teams. Adobe’s multiscreen solution helps media companies connect with their audiences in a personalized way by delivering compelling experiences and adopting immersive capabilities such as 3D, VR and AR.”
 
https://youtu.be/UxThlB_BpXM
 
Starting with Premiere Pro CC, these new updates improve on the app’s recently launched VR tools with the new auto-aware VR, which detects and applies the correct settings to your stereoscopic and monoscopic video. Other VR-related features include video playback support, dynamic ad insertion and content protection through Adobe's Virtual Reality digital Rights Management.[image:blog_post:61831][image:blog_post:61831]
 
Premiere’s Lumertri Color panel will see additional refinement with new HDR10 metadata support and expanded support for colorspace metadata. Additionally, Premiere’s captioning tools have been improved to support open captions. Live Text Template are now more flexible, allowing for simple manipulation of text directly within Premiere without an After Effects license.
 
Users will also have more publishing options, including the option to publish directly to a Behance portfolio. Other usability improvements include addition file format support, more audio effects and a new visual keyboard shortcut mapping tool for more refined customization.[image:blog_post:61834]
 
Next up, After Effects will receive a big update with a new 3D rendering engine. New Cinerender technology from Cinema 4D creator MAXON will allow After Effects users to create editable 3D elements directly within After Effects — no GPU acceleration necessary. Other improvements include real-time playback of raw footage in a new After Effects video preview architecture, the ability to create and share project templates and GPU-accelerated effects for faster rendering.[image:blog_post:61832]
 
Adobe’s Character Animator will also see updates to the puppet creation and animation process. New integrated round-trip functionality between Character Animator and Photoshop or Illustrator is aimed at smoothing out the character animation process.[image:blog_post:61833]
 
For post-production teams, Adobe has revealed a new hosted collaboration service dubbed Team Projects. Based on Adobe’s existing collaboration platform, Adobe Anywhere, Team Projects will feature useful collaboration tools like version control and smart conflict resolve. The service allows editors and other post-production specialists to work simultaneously on a single project within Premiere Pro, After Effects and Adobe Prelude. Project data will be hosted in the cloud while media files can either be stored on local shared storage or shared as lightweight proxie files.[image:blog_post:61829]
 
Other updates include a new interface for those just getting started in Adobe Audition and stitched ingest, faster output and direct publishing to Behance in Media Encoder.
 
For more information, visit www.adobe.com.
 

Nicole is a professional writer and a curious person who loves to unpack stories on anything from music, to movies, to gaming, and beyond.