The SCARLET-W is the latest addition to the RED DRAGON family of cameras

Red Digital Cinema, a leading global manufacturer of professional digital cameras and accessories, has announced the SCARLET-W, the latest addition to the RED DRAGON family.

The camera employs an intelligent OLPF (optical low-pass filter) system for capturing and preserving color quality in dim environments, as well as in-camera 3D LUT outputs. It provides simultaneous recording abilities in both REDCODE RAW (a.k.a., R3D), which is compatible with most professional-grade editing programs, as well as Apple ProRes formats (422, 422 LT, or 422 HQ), with recording frames rates of 5K at 60fps, 4K at 150fps or 2K at 300fps in REDCODE RAW.

Use of the RED DRAGON sensor enables cinema-quality imaging with a wide dynamic range and features RED’s color science for rich and natural color renditions. There is also a monochrome option with enhanced resolution and increased light sensitivity for shooting in black and white. The rugged and durable camera design includes integrated mounting points and interchangeable lens mounts.

A full range of DSMC2 module adapters are available for dialing in the camera rig to one’s exact specifications. These adapters are also compatible with both WEAPON and RAVEN cameras and so offer the option for moving between camera systems without having to purchase all new gear.

Jarred Land, President of Red Digital Cinema, points to the SCARLET-W as being a “perfect storm of image quality, intuitive design, and accessibility.”

The SCARLET-W can be purchased as the Brain only for $9,950, or with all the key components needed for shooting right away in the the SCARLET-W Base I/O V-Lock Package for $14,500. The estimated shipping date is February of 2016, with deposits being accepted through the RED website or via authorized dealers. Current SCARLET DRAGON owners may purchase the SCARLET-W Base I/O V-Lock Package for $2,500. Details can be found at

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Marshal Rosenthal
Marshal Rosenthal is a Los Angeles-based freelance writer and journalist specializing in technology, consumer electronics and pop culture. Past accomplishments include editing of home theater and video gaming publications domestic and international, operating a NY photographic studio specializing in children/product and providing graphic imaging for video game box art, manuals and related.