The Aeon is a robotic stabilizer for GoPro cameras
Got the shakes? If you’re shooting GoPro videos, there’s nothing worse than not being able to provide for a smooth and stable video. Aeon, a robotic handheld stabilizer, might be just the thing to steady your hand.
 
Aeon possesses a number of key features that enable it to function far better than any human: a flush-mounted LCD screen is used for framing out each shot, powered by a USB rechargeable, long-lasting battery — up to 5 hours per charge, with a convenient battery life indicator always visible. To keep the GoPro camera aimed where you want it, use the 3D analogue gamepad-like joystick that pans and tilts the camera. 
 
The use of hardware-based stabilization eliminates jittery footage but does not trade off resolution for stabilization, as is the case with digital stabilization. The Aeon uses a Cortex CPU 32 bit processor and employs a 3 axis accelerometer. Brushless motors on the X, Y and Z axis stabilize the GoPro with more than 1,000 measurements per second, which in theory, reduces or eliminates the need for post stabilization procedures.
 
The video below shows the Aeon in action.
The Aeon is composed of injection molded ABS plastic and has a weight of about 1.10 lbs. (500 g). Its dimensions are 7.91 x 7.32 x 2.13-inches (186 x 54 x 201-mm). It is designed to function with GoPro HERO3 and HERO4 models and is moisture resistant. 
 
The Aeon’s camera mount can be combined with other GoPro accessories. In addition, attaching a selfie stick to the action camera mount allows for the creation of a crane. The selfie stick is included with purchase.
 
Aeon will begin shipping in the 1st quarter of 2016. The Indiegogo introductory price is $349.00, with an extra battery bundle increasing the cost to $364. Free shipping for both the U.S. and Canada is included. Learn more at aetho.co

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Marshal Rosenthal
Marshal Rosenthal is a Los Angeles-based freelance writer and journalist specializing in technology, consumer electronics and pop culture. Past accomplishments include editing of home theater and video gaming publications domestic and international, operating a NY photographic studio specializing in children/product and providing graphic imaging for video game box art, manuals and related.