One Editing Program to Rule them All

When it comes to editing, everyone has their favorite programs to work in, and it can be tough to choose the right one. Whether it's Adobe, Apple, Avid, Sony, or any of the numerous editing programs out there, we've all grown accustomed to the inner workings of our favorites. Eventually, we come to know these programs like the back of our hand.

We all have our own ideas about which program does what better, and while competition keeps all of these programs moving forward with great new features, I'd like to propose a radical idea. How about we get all the companies to sit together at a table, have it out once and for all, take the best aspects of each, and put them into one great editing program. There is one simple reason why I want this. How many times have you had a question answered like this, well, I don't know how to do it in that program, but in this program…. In my one program utopia, that response would never be heard again.I'm willing to jump outside of my comfort zone and learn yet another program if it means we can all be on the same page when we're talking shop. Just think of searching for results and the Videomaker forums without the need to even specify what program you're using. While we're at it, might I make the additional controversial suggestions to streamline the PC and Mac keyboards as well? I'm fine with having the control apple key if that's what it takes.

I know it seems extreme, but think of all the tutorial time wasted by saying control-t on a PC, open-apple-t on a Mac. Less time re-iterating keyboard commands means more time for content in tutorials. Deep down I know that competition helps spark innovation, but when you're searching for answers, sometimes innovation can be really frustrating.


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Jennifer O’Rourke is an Emmy award-winning videographer & editor.


  1. I have to agree to some of this. When I worked in L.A. as a freelancer I mostly worked on Avid programs, but once in a while would get a possible gig working at a post production boutique using Final Cut, Media 100 or any other variety of programs at the time. My potential employer was always worried about hiring me because I didn’t know [inset program here]. I had to try to convince them over and over again that I’m a professional editor and could work it out. Sometimes they hired me, most often they would want to find someone who was exclusive to that program. [which was usually Final Cut at the time.]

  2. That’s a good idea Greg to sit together with other companies and have a brain storming and share some concepts.

  3. There is only one problem with this idea: making only one program from one company would create a monopoly, which means much higher prices, among other things.
    As a businessman/filmmaker, I agree with this from the film point of view, but my business side can see the monopoly as well. The monopolistic competition we have now (many firms, slight differences between products) is great for keeping our wallets full.

    Just something to keep in mind.

  4. I’m currently using a preview beta for Edius 6.5 that is due for public release in the next week or two. I also own Adobe Premiere (CS4, CS5, 5.5 and 6). I was very disappointed that Adobe failed to address 3D in Premiere CS6, but Edius 6.5 appears to have what I was looking for.

    The workflow is similar enough to Premiere that I am comfortable switching between the two programs. Edius 6.5 has the necessary features, including an effective tool for correcting keystone and convergence, and a built in stabilizer with more than one mode. There is also a large choice of import and export settings, including, of course, the necessary 3D modes. It also provides for interaction with After Effects, although I haven’t tried that out yet (my trial beta version didn’t come with a manual).

    So now that you thought things were getting simpler, along comes this spoiler from Grass Valley, and I welcome it.

  5. While this would be great, having multiple industry standard programs in your skill set is a huge asset when looking for editing jobs. I also freelanced in L.A. for several years and it was my knowledge of multiple programs that kept me employed.

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