To add to what WSanford sa


To add to what WSanford said, your best bet if possible is to shoot over. Also as you mentioned, definetly get into the habit of checking your audio before you shoot. You’d be suprised what will give you feedback and what types of enviroments will cause problems.

One example, a shoot i was on at a new local hospital clinic was an audio nightmare. The clinic was a new recycled material/eco-building. All the recycled metal’s in the building were causing a terrible static hum in every room it was in. Luckily the majority of our shooting was in another location in the building that was fine. But its just one example of why checking ahead can save many headaches! lol

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