In this segment we show what to do once your product is finished. You’ll learn how to make a master file or render for specific devices, the settings you’ll need to control like, codec, resolution and format.
In this lesson we talk about audio – everything audio, from using your meters to how you view your waveforms. Plus, we cover audio controls, leveling practices, audio keyframes and how to sync audio from two or more sources.
In this segment, we go over file management and organization, covering the finder file structure, adding tags and metadata and how to navigate a library. We’ll explain how to relink files, what’s different about events and the creation of both smart and keyword collections.
In this section we cover how to import files, from transcoding to creating proxies. The focus of this lesson is to know how to use the media import window, what choices need to be made and what are the ramifications for each choice.
The first step when learning any software is knowing its working environment. In this section we will cover all of the working parts of Final Cut Pro X’s workspace and what each section is used for. These fundamentals will be the foundation for all work done throughout the course. Understanding this terminology is key, as we will be referring to them at all points of these lessons.