Viewfinder: Amazing

Making videos is still amazing to me after all these years. Starting with celluloid in the late 1800s and now with 3D video, producing moving images is an incredible experience. I recall the first time I viewed holography in the late 1980s. At the time, I was just creating motion pictures with Super 8mm film, but I was inspired to think that someday, I would produce holographic experiences.

The word hologram comes from the Greek words holos meaning complete, and gram meaning message. Holography is the step beyond 3D video as it is more lifelike and does not require glasses. While I am not sure exactly what is beyond holographic camcorders, I imagine that it will come soon enough.

The very first day that I got the chance to edit video was quite invigorating and I used a couple -inch U-matic video decks for hours. Compared to editing film, the speed was staggering. You could make a series of edits and quickly view the results on a video monitor within minutes. While this is obvious today, it was unbelievable at the time.

As I ponder producing these lifelike experiences, I am reminded of a dream I had when I began making video in 1975. In my dream, I was editing a video in a program when things began to get mixed up, as often occurs in dreams. The distinction between the video and the real world became blurred. At times, it felt like I was editing real life or creating reality. Today, as I reflect upon that dream, it seemed to give me a glimpse of what God does.

Within the next few decades, we will surely start seeing camcorders that make recordings even more lifelike than holographic video. When I consider the editing process, my mind wonders. In 2011, we begin to edit video on iPad and Android tablets by swiping our fingers. In the not-to-distant future, we may be waving our hands. When we edit these videos beyond holographic recordings, we will not be sitting in front of a screen using a keyboard and a mouse. Editing these recordings might be achieved with the editor residing “within” these lifelike experiences. I can appreciate how hard it may be to imagine this, so let me use some analogies.

As a child, I remember watching cartoons where the cartoonist appears as a character within the cartoon. The cartoonist has ultimate power over the destiny of all the other characters. Sometimes he jumps out of the cartoon back in front of his easel. The Steven Spielberg Back to the Future trilogy also includes a creator shaping reality by going back in time to make changes to his own destiny.

Making video is much more powerful than you may think. Some day you yourself may be editing during a telepresence and making changes to what others perceive. You may even be editing from your vantage point “within” the experience.

Matthew York is Videomaker‘s Publisher/Editor.

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