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Sound Design: TRON LEGACY

Sound Design: TRON LEGACY
TRON Legacy has been released in theaters across the nation. Surprisingly, there seems to be more acclaim for the sound design than any other element in the movie. How does one create a sound so specific to a story and audibly appealing to the movie-going masses? In The Sound of TRON LEGACY, by Michael Coleman, Sound Re-Recording Mixer Gary Rizzo, Supervising Sound Editor Gwen Yates Whittle, and Sound Designer Steve Boeddeker discuss building the movie's overall "feel" through sound, the processes involved in designing these unique sounds and audio issues they were faced with. A few highlights from the interviews... -- The sound of the light cycle engine was created by recording the engine of a Ducati motorcycle. The recording was then manipulated using filter sweeps and heavy processing in order to give the engine a "synthetic" feel. --There was quite a bit of dialog clean-up and ADR involved during post-production due to the mics picking up a high-pitch whining from the character's light suits. --Through "audio delays, slaps, repeats, ambiance, and descreet reverbs", sound was used to help sell the different environments within the film from the expansive space in some scenes to the more intimate spaces in other scenes. Watch the entire video (below) for more on how that distinct sound of TRON Legacy was created, and if you go see the movie this weekend, be sure to let us know what you thought!
December 17th, 2010

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