Posts Tagged ‘3D’

Panasonic unveils consumer camcorders that shoot in both 3D and 2D

by Derek Sine | January 5th, 2011

Panasonic introduced three new Full-High Definition (HD) 3MOS camcorders to its 2011 line, the HDC-TM900, HDC-HS900 and HDC-SD800. The new full-HD camcorders feature 1920×1080 resolution with 1080/60p recording to create crisp, detailed videos, and can also shoot 3D videos when used with Panasonic’s optional 3D Conversion Lens.  Incorporating Panasonic’s 3MOS system – an advanced technology used in professional-level equipment– the new camcorders record bright, low-noise videos, even in low lighting. Other top-of-the-line features include a manual ring (TM900/HS900 only) for increased creativity, a 20x zoom and an intuitive 3.5” touch-screen LCD on the TM900 and HS900.

With the 3D conversion lens, users can take video recording to the next level and record 3D images with Panasonic’s new line of 3MOS camcorders. Once recorded, consumers can play back the 3D images or video on a 3DTV.

The HDC-TM900 and HDC-HS900 feature 3.5” LCDs, while the HDC-SD800 features a 3.0” LCD. Not only do the models include wide screens, they are now easier to use with advanced touch operation that allows for extremely smooth shooting and playback, with new touch operation functions.

At the heart of Panasonic’s advanced processing system is the high-sensitivity 3MOS sensor with 7.59 million effective motion image pixels (2.53 megapixels x 3). The 3MOS sensor separates light received through the lens into the three primary colors – red, green and blue – processing each independently for professional-like color quality, detail and gradation.

The new models also feature the Crystal Engine PRO, which instantly processes the large amount of data that goes into full-HD quality for extremely clear, crisp motion images. The improved Crystal Engine PRO increases sensitivity and reduces noise by 45 percent compared to Panasonic’s conventional models, resulting in brighter images with minimal noise when shooting under low-light conditions. Intelligent Resolution technology ensures sharp, beautifully colored motion images, while Intelligent Zoom enables high-powered 20x zooming, correcting the image degradation that occurs in ordinary digital zooming.

Pricing and availability for the Panasonic HDC-TM900, HDC-HS900 and HDC-SD800 camcorders will be announced 30 days prior to shipping date.

Want to Make a Princess Leia Style Hologram? Thanks to Scientists, Now You Can

by Daniel Bruns | November 3rd, 2010

Well, it was inevitable. The scientific journal Nature reports that scientists at the University of Arizona have announced that they have created the first 3-D holographic moving images. Anyone remember the “Help me Obi-Wan Kenobi, you are our only hope” line in Star Wars? Well, that is apparently firmly in the realm of possibility now. The technology was achieved by first, filming an object with an array of cameras (making this venture already too expensive for the average video enthusiast), then transmitting the resulting video data into a machine that can read it and control a series of lasers to produce an image. These lasers work by an interference pattern when one laser collides with another producing a glow. It obviously takes a high degree of precision and as such, moves much like Princess Leia did in her hologram: with a lot of jerky movement. Additionally, the image is currently being broadcast on a 10 inch monochromatic screen and refreshes at a rate of one image every two seconds, much too slow for any conventional use.

All of that aside, the possibilities of this kind of technology, once improved are vast. Since it is possible to go around the image and view an object at different angles, there is no doubt that this technology would be far more realistic than what we see on screen today. Additionally, with the real-time broadcast of 3-D images, it could be possible to broadcast interiors of homes, surgeries, and planets in space to experts around the world. Not to mention the possibilities this technology would have in the live television and teleconferencing world. Imagine being able to shoot a speaker and have it broadcast as a full 3-D hologram to people all around the world. The only problem: the technology won’t be available for 10 years – meaning you’ll have plenty of time to brush up on your holographic filming skills. Of course, you may want to brush up on a few good video capturing tips here first!

Painting Light with an iPad

by Derek Sine | October 7th, 2010

BERG and Dentsu London have been exploring and perfecting the ability to use an iPad to create 3D stop animation using a complex light painting technique. By developing 3D models they are able to perform a virtual CAT Scan that generates an outline of the animations, this paired with a strategic series of complex long exposures of 3-6 seconds while moving the iPad through space, they’ve come up with some stellar floating 3D light forms. The Crew shot over 5,500 photographs, only half of those were actually used in the final edit!

Fujifilm Releases 3D HD Camera That Doesn’t Require Glasses

by Daniel Bruns | August 17th, 2010

When camera technology is still relatively fresh, nobody really expects manufacturers to put out a solid product in one of their first releases. That’s why Fujifilm’s newly announced W3 3D HD camera is a particularly pleasant surprise. With its 10 megapixel and 1/2.3 inch sensor, its 720p 3D video capabilities, and glasses-free LCD screen, Fujifilm has managed to set the bar higher than anyone thought it would be this early in the 3D game.

As expected, the camera has 2 lenses recording images on 2 sensors simultaneously, making 3D images and video possible. The unexpected part however is how Fujifilm managed to use those lenses for 2D photography. When in 2D mode, the W3 can use both lenses to take different shots simultaneously. The cool part is that this will allow photographers to shoot both close-up and wide angle versions of a photo or to shoot two images with different iris values, allowing photographers to capture HDR images. As for the video side of the camera, the FinePix W3 has stereo sound recording, a 1280×720 pixel resolution, shoots at 24 frames per second on an SD card, is NTSC and PAL switchable, has an HDMI out for 3D capable TVs and best of all, has a 3D lenticular display allowing you to view your images and video in 3D without wearing an awkward pair of glasses. Of all the features, the lenticular lens is a real breakthrough for 3D cameras. With this technology, videographers will not have to keep taking their glasses on and off in order to switch between monitoring their footage and looking at their controls. If all 3D camera and camcorder companies started offering their products with glasses-free displays, it would no doubt be a huge leap forward in getting these products off the shelves.

With that said, Fujifilm’s camera does have a few faults that are worth mentioning. First, lenticular displays are still not completely fool-proof. If you try to play back your captured footage while looking at the screen from the side, the illusion of 3D will quickly break down. Also, the camera only records in the partially defunct 1280×720 resolution which will not look as good on a full 3D HD display. These issues aside, Fujifilm has definitely set the bar high on what customers will expect from 3D camcorders and cameras in the future. If companies can improve on what Fujifilm has started, we may yet see 3D become a mainstay in both the theaters and at home.

A New Way of Watching 3-D: No Glasses!

by Julie Babcock | June 18th, 2010

As 3D entertainment makes its move from the theater to the living room, there is still some hesitation from the general population to fully embrace the new technology. There has always been complaints about 3D. A common gripe is having to wear those ridiculous glasses in order to see the image. Some companies have put their efforts into creating more stylish 3D glasses, while others have created outrageously expensive, proprietary shutter glasses. While these “advancements” are welcomed by most, we still dream of the day when glasses are no longer required. Fortunately, the wait may be shorter than we thought.

Microsoft’s Applied Sciences Group recently developed a new way of watching 3D video that doesn’t require the viewer to wear any glasses. Unlike other prototypes, which required the viewer to stay in a fixed location in order to view the image, Microsoft’s prototype uses a camera to track the viewer’s position. The tracking information then allows the display to project a 3D video at each person (up to two people). The display emits one video for each individual eye, which creates a 3D image that can be seen without the aid of glasses.

According to an article in Technology Review, “the image quality is affected by screen’s refresh rate. A normal 240 Hertz LCD can accommodate two 3D views, meaning that each viewer’s eye receives a video that refreshes at a rate of 60 Hertz. Any slower, and the frames [of] the video would be jerky.” Since this new technology is somewhat limited to what the current LCD panels will allow, Microsoft’s Applied Sciences Group is currently trying to push manufacturers to improve their displays by making faster LCDs.

The good news is we’re headed in the right direction. One day, hopefully soon, we’ll be able to watch 3D movies without the inconvenience of wearing silly glasses. However, until then, we’ll have to settle with being “3-D Four-eyes”.

Is 3-D Filmmaking Just a Novelty?

by Daniel Bruns | April 27th, 2010

Ever since The Power of Love, which premiered at the Ambassador Hotel in Los Angeles in 1922, 3D film has been a reality. The film was shown in red and green anaglyph which meant that the viewer could see the effect by wearing glasses with different colored filters for each eye. Since that time, 3D has had various success. From 1952 to 1955, a string of 3-D movies known as the “golden era” of 3-D began with the release of Bwana Devil. Then, after three decades of decline, 3-D movies came back into the mainstream with IMAX and Disney Theme Parks making several successful 3-D films such as Honey, I Shrunk the Audience, Into the Deep, and Wings of Courage. Inevitably though, the technology declined again until 2004 when the animated film The Polar Express made 14 times as much money in 3-D than it did in 2D. Numbers like that couldn’t be ignored by theaters which started fitting their theaters for 3-D. With the success of Avatar, which became the highest grossing film of all time over 15,000 screens are expected to be 3-D ready by the end of 2010.

As much money as 3-D movies were making in theaters, home television and electronic companies started to wonder if consumers would also buy into the hype with their products at home. By 2010, many of the major manufacturers such as Sony, Toshiba, Samsung, Panasonic, and LG had made plans to introduce high definition televisions with 3-D capabilities by year’s end. At the same time, popular camera companies such as ARRI, Panasonic, Sony, RED, and Canon started releasing consumer and professional level camcorders and cameras that could shoot in 3-D. Even network television got in on the craze by introducing broadcasts of events in HD such as this year’s PGA Sony Open in Hawaii to viewers around the world. Read the rest of this entry »

Does 3D Make you Sick?

by Jennifer O'Rourke | April 26th, 2010

Loosely explained, 3D technology tricks the mind into thinking it is seeing a three dimensional image by setting objects closer to one camera lens for one eye, and farther away to another camera lens for the other eye, then melding the two images together.

In a perfect world with the right visual conditions, and eyesight that can quickly change between this dual-camera trickery, you get that 3D feeling. But, unfortunately, there are too many situations where it won’t work quite right for some eyes, or the glasses, lighting, or other environmental conditions in a home rather than in a theater setting won’t allow the user to see the screen as well.

Remember when you were a kid and you played that blinking game where you blinked quickly between the left and the right eye to make objects appear to move? This is sort of how 3D imaging works and for some people, that imaging makes them sick.
According to a recent CNET report, some people watching 3D imagery suffer from side effects such as dizziness, headache and fatigue in lesser situations, and seizures in more serious situations. This, according to the report, is due in part to the fact that our eyes aren’t designed for that blink-closeup, blink-wideshot, blink-closeup, blink wideshot movement.  It’s not natural.

Panasonic Debuts Integrated AG-3DA1 3D Professional AVCCAM Camcorder

by Derek Sine | April 11th, 2010

AG-3DA1_angle_LCDopenAt less than 6.6 pounds, the AG-3DA1 is equipped with dual lenses and two 1/4.1-inch full 1920 x 1080 2.07-megapixel 3-MOS imagers to record 1080/60i, 50i, 30p, 25p and 24p (native) and 720/60p and 50p in AVCHD. It can record for up to 180 minutes on dual 32GB SD cards in Panasonic’s professional AVCHD PH mode, and offers professional interfaces including dual HD-SDI out, HDMI (version 1.4), two XLR connectors, built-in stereo microphone and twin-lens camera remotes. It is also equipped with remote terminal for focus iris, zoom, REC start/stop and convergence point. Its 3.2-inch LCD screen provides the option to switch from Left, Right or overlay image display.

Easier to Use:

Current 3D systems are large-scale setups in which two cameras are fitted to a rig in parallel, or vertically intersect across a half-mirror. Separate recorders are also required. In the AG-3DA1, the lenses, camera head, and a dual Memory Card recorder are integrated into a single, lightweight body. The camcorder also incorporates stereoscopic adjustment controls making it easier to use and operate. The twin-lens system adopted in the camcorder’s optical section allows the convergence point to be adjusted. Functions for automatically correcting horizontal and vertical displacement are also provided. Conventional 3D camera systems require these adjustments to be made by means of a PC or an external video processor. This new camcorder, however, will automatically recalibrate without any need for external equipment, allowing immediate 3D image capture.

More Flexible:

The solid-state memory file-based recording system offers greater flexibility to produce Full HD 3D videos reliably in more challenging shooting environments. The AG-3DA1 is lighter weight and smaller than current 3D rigs, while providing the flexibility of handheld-style shooting. Setup and transportation is simplified, making it ideal for sports, documentary and filmmaking projects.

Solid-State Reliability and Workflow:

Right and Left Full HD video streams of the twin-lens 3D camcorder can be recorded and distributed as files on SDHC/SD Memory Cards, ensuring higher reliability than tape, optical disc, HDD or other mechanical-based recording systems. This solid-state, no-moving-parts design will help significantly reduce maintenance costs. Users will enjoy a fast, highly-productive file-based workflow, with instant, random access to recorded content; easy plug-in to both Mac and PC-based platforms; and longer recording capacity.

More Affordable:

Using a standardized, fully integrated design, the AG-3DA1 is being offered at a much lower price than traditional 3D rigs. Transportation expenses for this handheld unit will be less and faster setup times reduce labor costs. Using standard, re-recordable SDHC/SD Memory Cards available already everywhere, media costs become almost insignificant.

AG-3DA1’s Major Specifications:

  • Twin-lens Full HD 3D camcorder

  • Suggested Retail Price for Main Unit: $21,000

  • Available: Fall 2010 (made to order)

  • Power Consumption: 16 W (main unit only)

  • Weight: Approximately 6.17 pounds – main unit only

  • Recording Media: SDHC/SD Memory Card

ikan Announces 3D Camera Support System

by Derek Sine | April 9th, 2010

ikan_stereoscope

Ikan announced a new Steroscope 3D mount system just in time for NAB.

The Stereoscope is a lightweight, portable solution for those needing a 3D Camera setup. Unlike other 3D camera mounts, the ikan Stereoscope is upgradable, customizable and collaborative with other ikan ELEMENTS products.


  • Designed for use with prosumer, professional grade camcorders and DSLRs.
  • Camera mounts glide smoothly on two 15mm rail system.
  • Extremely durable, lightweight anodized aluminum construction is lightweight, strong and durable.
  • Can be mounted to tripods, jib arms, or with additional ELEMENTS components can be handheld.
  • Weighs less the 3 pounds, making it extremely light and travel friendly.

The Stereoscope 3D mount system will retail for $399.00.

Sony Creative Software Announces Blu-print 6 and Z Depth

by Julie Babcock | April 8th, 2010

sony_logo3Sony Creative Software has announced Blu-print 6 Blu-ray Disc authoring application and Z Depth 3D subtitle offset editing application. The new software will enable editors and disc authoring professionals to provide home viewing audiences with 3D titles on Blu-ray Disc.

“Given the precise balance of art and technology needed to produce 3D Blu-ray Discs, production professionals require powerful and specialized new tools like Blu-print 6 and Z Depth for Vegas Pro 9 to deliver content that exceeds the high expectations accompanying the excitement for 3D at home,” said Dave Chaimson, vice president of global marketing for Sony Creative Software.

Sony’s Blu-print 6 is one of the first professional 3D Blu-ray Disc authoring applications available and will allow production facilities and video editors to author 3D titles in accordance to with the Blu-ray Disc Association’s 3D Blu-ray disc specification. While the Z Depth subtitle offset editing application allows 3D authoring companies to easily create required disparity metadata files for positioning of subtitles and IG menus in a 3D Blu-ray Disc production.

Blu-print 6 and Z Depth will be available in June 2010.

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