Archive for the ‘Computers’ Category

Controlling Computers With Your Mind Only 5 Years Away

by Daniel Bruns | December 19th, 2011

Chalk this one up to the “we’ll believe it when we see it” category but according to IBM researchers, controlling computers with your mind is only 5 years away. To be fair, there are already many tests that have confirmed the ability to control simple computer functions with one’s mind but a fully functional mind-controlled operating system still seems a long way off – not to mention a bit scary. One of the most innovative companies in this field called emotiv, already has a non-invasive headset that can be worn over one’s head with several sensors. This headset allows users to control a computers, toys, and other electronics based off of the electrical thought patterns in their brain. The video below from TED.com shows how this amazing technology works. What’s interesting is that emotiv is able to achieve this without having to cut any hair, applying any gels, or more importantly, drilling into one’s skull. Given the advanced state of this technology already, it’s easy to see how it could become mainstream in gaming and to overcome disabilities.

What’s equally as exciting is what this technology could hold for video editors. If an editor were able to color correct, drop a track’s volume, select a clip, insert graphics, change editing tools, and organize files all with a simple thought, then the complexity barrier of editing software would be effectively gone. How great would it be to never  have to remember pesky keyboard shortcuts or dig through countless folders to find an effect?

That being said, there are some obvious challenges for this technology. For starters, every editor would have to have full concentration when cutting a project together. One stray thought about what you’re having for lunch and your entire project could end up as a tribute to a bowl of soup and a fresh salad. This also brings up an interesting point…how would one multitask when using this technology? Would it be possible to listen to music while making a cut or to talk to a client while color correcting footage? No technology will ever be adopted in the video editing world unless it makes your project look better or get done faster. These are all questions that will need to be answered before this technology ever becomes useful to video editors. Even so, I’m sure my fingers will thank me some day when I no longer need to do mash the Control, Alt, Shift, and Y buttons in order to “quickly” insert a null object into an After Effects Composition.

New USB Card Readers Make Transferring Large Amounts of Data a Snap

by Richard Ober | December 14th, 2011

Video shooters of all expertise levels, from novice to pro, are always looking for the fastest way to get big chunks of data off the camera and into their editing programs.  For the majority of us, that now means pulling images and video off an SD card and onto our computer’s hard drive.  In managing this process there are usually three primary considerations: speed, capacity, and compatibility.  Leveraging both 2.0 and 3.0, Verbatim has announced its new USB 3.0/USB 2.0 Universal Card Readers and USB 2.0 Pocket Card Reader – compatible with Windows and Mac operating systems.

(For years USB 2.0 was the standard. Then USB 3.0, launched in 2010, increasing transfer speeds by a factor of 10.  For more background on USB, read the Videomaker article about USD 3.0.)

Universal Card Readers

These new readers support a wide variety of memory card formats and are 100% compatible with all USB ports. Verbatim indicates that the USB 3.0 device delivers transfer speeds of up to 5GB/second, while the USB 2.0 version transfers data at a rate of up to 480MB/second.

Memory cards supported by both the USB 3.0 and USB 2.0 Universal Card Reader include: CompactFlash Type I & Type II (CF), Secure Digital (SD), Secure Digital High Capacity (SDHC), miniSD, microSD, Memory Stick (MS), Memory Stick PRO, Memory Stick Duo, Memory Stick PRO Duo, Memory Stick PRO-HG Duo, Memory Stick Micro (M2), MultiMedia Card (MMC) and xD-Picture Card (xD).

The USB 3.0 and USB 2.0 Universal Card Readers are available for $14.99 and $24.99, respectively.

USB 2.0 Pocket Card Reader

Sporting an integrated USB cable, Verbatim’s  Pocket Card Reader is just as its name suggests. The portable, pocket-sized multi-functional reader supports a wide variety of formats, including compatibility with SD, Memory Stick and MMC interfaces.   Memory cards supported by the Pocket Card Reader include: Secure Digital (SD), Secure Digital High Capacity (SDHC), miniSD, microSD, Memory Stick (MS), Memory Stick PRO, Memory Stick Duo, Memory Stick PRO Duo, Memory Stick PRO-HG Duo, Memory Stick Micro (M2), MultiMedia Card (MMC)

The Pocket Card Reader is available for $9.99.

As the transfer speeds of readers like these increase and the compatibility of the readers with a multitude of card types adds to their versatility, videographers will find them more and more indispensable.

100 Years of Technology – What Will the Future Bring in 100 Years?

by Jennifer O'Rourke | December 9th, 2011

100 Years of Technology – What Will Video Look Like in 100 Years?

From prehistoric cave drawings to modern video techniques, those of use who chose the life of visual historian and story-teller have had a lot of technical advances to keep abreast of. How does one manage it all for decades at a time?

I am always amazed at how fast technology advancement moves nowadays. From someday working on transparent videos, like our associate Jackson Wong reported, to texture-touch TVs that associate Dan Bruns reported about, many of today’s technical inventions now follow what is called Moore’s Law, which states that the “number of transistors that can be placed inexpensively on an integrated circuit doubles approximately every two years“. [Source: Wikipedia]  People used to keep their old TVs for a lifetime, then for a decade, now many of us upgrade every three years or so. Many more of us upgrade our mobile phones annually, whereas our grandparents kept their original black desktop ‘anvil’ hard-wired telephone their entire life.

I was at a grade-school’s annual Winter Concert last night and saw dozens of parents using a varied assortment of new and old devices to capture the moment: from a very old large clunky video camera that had only an eyepeice to tiny digital flash-drive camcorders, mobile phones, even an iPad.

Technology in the Past

I love reading about the changes in technology, especially that which applies to cameras, editing and computers. Recently I wrote two blogs about technical history: The Birth of Film and History Now and Then and one of our readers, Roger Miller, brought me up to date on a story we wrote back in 1998 called “Video Time Machine: A Look Back to Life Before Camcorders“.  Roger was featured in that 13 year old story along with being a guest on our old TV series that aired on late night cable in the 1990s called “Videomaker Presents“. These videos show early reactions  of airlines and pedestrians and motorists to “this new thing” called home video. They also show early newscasts, equipment costs, and buying decisions with regard to home video. It’s always fun to look back at those old archives!

Roger created his own production company in 1980, Advantage Video, and now solely produces wedding and events videos, working up to 5-camera shoots. His company also works at converting videos from all those old obsolete formats from Betamax to disc. He suggests this is a good business to get into, because where will today’s families be when they want to future-protect their old family memories?

Good idea. There are a few companies looking towards the future for archiving purposes, Primera Technology is partnering with Millennitia, to create discs that they claim will last 100 years. You might want to put a DVD player and wall-wart into that time capsule to play it from!

Not to sit on just creating and archiving video, Miller has also been doing some technical inventing of his own, coming up with the SteadyIT for small camcorders.

The Future of Video?

This look at the historical predictions for the future from Predictions TV , (albeit dated, since it only goes to 2009), is an interesting title-graphical look at technology from 100 years to 2009. From “will we survive the millennium bug?” (1999) to “will 640k be enough for anybody?” (1979) and “will computers eventually weigh less than a ton?” (1949) But even just 3 years later a lot has happened since then.

I love looking at old technology – and seeing how far we’ve come just in my lifetime. LAU Beirut’s Riyad Nassar Library has a fantastic collection of technological historical artifacts. If I ever travel to the Middle East I’d just as likely want to see this amazing collection as I would ancient pyramids!

I love this – Predictions of technology of 100 years ago, from Live Science. Other 100 years of technology a quick search came up with found that IBM has been around for a century and Computer Weekly takes a look at the future of technology in 100 years, and my favorite, a 100 year starship project.

What do you think? Where do you think we will be with computers in 100 years? How about capturing, editing and sharing videos a century from now? Let’s hear your future predictions – the nice thing is, none of us will be around to see if you are right or wrong! (Unless, of course, the pharmaceutical companies invent that No Aging Pill by then!)

ASUS Releases the Transformer Prime: the First Quad Core Tablet

by Daniel Bruns | November 28th, 2011

Ever since the iPad came out back in April 2010, tablets have been popping up faster than weeds in an untended garden. Companies from Motorola to HP quickly jumped into the fray hoping that consumers would pick their inexpensive devices over the already popular Apple offering. Though these tablets had a lot of welcome features such as a much bigger screen, longer battery life, and faster processors there was still something about them that made a good majority of the tech market think twice before buying. Namely, that the tablets were close to the size, cost, and functionality of laptops (or netbooks) but didn’t have the memory and processing power, a real drawback for conducting processor-heavy business applications and complex gaming.

This is exactly what ASUS was intent on approaching with their Transformer tablet. The tablet, which will now be available on December 8th, is the first to have a quad core processor powered by NVIDIA’s Tegra chip technology. The tablet also sports a 10.1 inch 1280×720 display made of Gorilla Glass, 1 GB of RAM, an 8-megapixel camera with LED flash, a microSD slot, and a mini-HDMI port. The battery is supposed to last for a crowd pleasing 12 hours and will have WiFi capabilities. In addition, it can be easily mounted to an optional keyboard with a trackpad making it easier to write e-mails and play certain kinds of games.

With all of the interesting features that this tablet includes, the question that invariably surfaces is why not make a tablet that is as powerful as most laptops? Though the specs on this device are top notch for tablets, they’re actually quite slow compared to laptops. Considering laptops can be bought for as little as $300, it seems only a matter of time before tablet makers like ASUS not only make a device that has a processor as fast as the Intel i series with enough RAM to keep multiple programs open at a time, while having an operating system that not only works well for touch and gestures but for a mouse and keyboard as well. This way, it would be possible to use the laptop for touch-based or keyboard-based control of all sorts of complex applications such as simple editing in Final Cut Pro or Premiere. It would also place the tablet in a great buying position as many consumers could use the device as a laptop replacement with the added weight and size benefits that a tablet has.

Either way, it’s good to see companies like ASUS release better and faster hardware. With the pace the tablet upgrades seem to be happening it could be just a few short years before we see something that can truly be a laptop replacement.

Connect to Compete: New Program will Bring Broadband to Millions

by Richard Ober | November 16th, 2011

People in the video production world have a variety of motivations for making video.  Some are striving for a unique voice or to explore a particular facet of an artistic vision.  Others are in the video production business, recording events for paying customers.  Others are just starting out with ambitions to become accomplished directors, videographers, and producers in the film industry.  Still others are educators utilizing video in the classroom to enhance student learning and to get kids jazzed about the topic at hand.  The bottom line for everyone in the video production world is to reach as large an audience as possible.

Last week the Federal Communications Commission announced a program that will help, on multiple fronts: the “Connect to Compete” initiative.

Expected to hit the ground in the spring of 2012, this private and public partnership, coordinated by the FCC, will bring affordable broadband internet service to millions of households where there is none today.  As described on the Connect2compete.org website, “Connect to Compete is a national private and nonprofit sector partnership created to increase broadband adoption and digital literacy training in disadvantaged communities throughout the United States. The initiative is designed to help residents improve outcomes in education, health, and employment through broadband opportunities and technology solutions.”

In a world of hyper-connectivity and ever-faster devices providing instant access to information and near instant recording and sharing of the events of our lives through video, it’s startling to realize how many people are being left out. According to the Pew Research Center, fully a third of all Americans are currently without broadband internet service.  Of course, some of these households are opting out as conscientious objectors to the ubiquity of communications channels.  Clearly for many, many others, though, it’s a simple matter of economics.  Hard choices are being made about what to put in the shopping cart and broadband Internet connectivity just isn’t always at the top of the list, or on the list at all.  And when these households include school-age children eligible for free school lunch programs, for instance, or the poorer elderly, it means that the lack of affordable Internet access is just one more way in which many people are being left behind.  What used to be a non-essential luxury, a fast Internet connection at home, is increasingly an integral tool for education, employment, community action, and political engagement.

Connect to Compete, with the full participation and support of the cable industry, computer suppliers like Microsoft and Redemtech, and finance institutions like Morgan Stanley, will make broadband internet connections available to any household with a student currently eligible for free school lunches for about $10 per month.

And why should we in the video technology world be paying attention?  It goes back to who’s making and sharing video and, importantly, who’s watching.  We all benefit from a broader and more diverse audience for the work of videographers, short film producers, and those exploring the capabilities of the expanding field of video.  Connect to Compete will help to enable more and more of us to participate in the coming years.

(For another take on the importance of high-speed internet connectivity for sharing video, see Daniel Bruns’ “Internet at the Speed of Light: How Faster Connections Affect the Video World.”)

History of Video Now and Then

by Jennifer O'Rourke | October 28th, 2011

Now and Then

From huge shoulder-mounted camcorders to smartphones; from mega tape-to-tape editing suites to simple computer editing; from VHS distribution to the internet; from streaming video to instant YouTube uploading, video has come a long way!

When Videomaker magazine first hit the newstands in 1986, video cameras were just beginning to make a foothold in consumer’s homes. Our first few issues were full of stories about those darn “Format Wars” – Beta vs. VHS, remember that concern? In fact Beta versus VHS was so prevalent at the time that we devoted full issues to each format, along with VHS-C and 8mm. Although each format was very different, they all shot video using the same physical recording device: videotape.

VHS-C was featured in our June issue 1986 issue and 8mm (Video8) in August, followed by VHS in October 1987.  Of the 58 camcorders featured the average price was a whopping $1646. Only one camcorder was priced under $1000, the Zenith VM6150 “Sharpshooter” VHS. Tthe Minolta CR-8000S 8mm camcorder was the only one that topped the $2000 mark at $2186. Imagine that! Today, you can get a pretty beefy camcorder for $1600, and a pro-level cam for $2000!

We featured only 2 Beta format camcorders and we had a sidebar that stated: “Beta camcorders remain a viable option for quality minded video producers. Boasting the highest resolution among consumer-level formats, (until the arrivals of Super-VHS and ED Beta,) and benefiting from excellent format-specific editing capabilities, Beta is especially practical for dubbing to other formats.”

Although Beta was a superior format, VHS eventually won out do to price and availability, although, if you ask me, $1600 in 1986 was a VERY high price for a ‘toy’ for the average household. Not a lot of “Video Memories” were being made back then – not by the average family, at any rate – but that was just the beginning. As soon as the prices started to drop and the cameras became easier to use with better quality, the video genie was out of the bottle and not about to go back. Consider the quality we have now for a sub-$300 camera, it really blows one’s mind!

Since then the omnipresent video of today has surely changed not only the way people keep precious memories of their family’s lives, but has changed the world – as recent events in the Middle East has shown us.

So for a “blast from the past,” let’s take a look at a few numbers to compare how camcorder sales have affected the way people track events around them using video cameras.

In the Early Years – Growth
In the Fall 1987 issue of Videomaker, we wrote: “The Electronic Industries Association reports, ‘in terms of percentage growth, the hottest video hardware product is the camcorder.’ For the first six months of 1987, camcorder sales totaled more than 580,000 units. The statistic reflects a 49 percent jump over the previous year.”

In 1990, Newtek introduced the Video Toaster, considered the first non-linear editing system. It wasn’t long after that that Videomaker began dividing its editing features between tape-to-tape editing and non-linear editing tips. Non-linear was clunky, processor heavy, and expensive; computers were pricey and few people wanted to go that route. The TV station I worked at then was a test market for a lot of industry products and we were one of the first in the country to work on the Toaster. It was the first time I’d touched a computer and it was a bit daunting. Tape-to-tape seemed so much faster, but that changed in time.

Read the rest of this entry »

The Secret to Bigger Hard Drives May Be A Dash of Salt

by Daniel Bruns | October 17th, 2011

According to scientists in Singapore – simple table salt – the kind you use to make your cooking palatable may be the secret to making hard drives with six times the capacity of those we have now. The reason? Apparently, standard hard drives have randomly arranged magnetic grains on their surface that store data in a very inefficient way. So instead, a team of scientists from Singapore decided to combine a salt solution to a high-resolution e-beam lithography process which ended up arranging the magnetic grains on the disc in a tighter fashion.

As a comparison, most of today’s hard drives have a memory density of .5 terabits per square inch using the randomly placed magnetic grains we talked about above. Using their new process, however, the scientists were able to up the density to 3.3 terabits per square inch. This means that a 1 TB drive could end up holding 6 TB of data without adding any additional platters. The best part of this whole thing? The process is easily combined with current manufacturing technology meaning that it’s likely to actually be available on the market. No vaporware here!

One has to wonder how much this will really mean for the future of hard drive technology with the advent of solid state drives. Solid state drives offer faster read and write speeds than any hard drive platter could hope to accomplish without spinning and stopping so fast that the platter would get damaged. However, hard disc based drives are still well-entrenched in the RAID market making this welcome news for those editing on multiple hard drives. Imagine having a RAID enclosure that can hold 72 terabytes of data! It might finally be enough space to hold all of the projects you have…for now. Let’s just keep hoping they make larger and faster SSD and HDD drives so that we have enough space when the 4K revolution begins!

Does Moore’s Law Apply to Video?

by Richard Ober | September 29th, 2011

For many of you, this will be a familiar story: In 1965 Gordon Moore published a paper in which he observed that the number of transistors that can be packed into an integrated circuit had been doubling every two years since the invention of the integrated circuit in 1958. He predicted that this phenomenon would continue well into the twenty-first century, which, of course, it has. Moore was a founder of Intel and his prescient prediction about the rate of technological growth, at least in this area of transistors, chips, and digital technology, has given us Moore’s Law. Moore’s Law has acted to (mostly informally) codify this notion of the speed of change in nearly all technology industries from makers of computer processors to the the manufacturers of digital camera sensors. (For more on image sensors, see Videomaker Publisher Matt York’s Viewfinder article from this past May.)

Is it any wonder we’re working harder than ever to keep up with the changes in the tools we use to make phone calls, find answers to everyday questions, double-check our kids’ homework, or make video? And yet, the payoff for staying current with the technology we surround ourselves with is also dramatic as we can pack more and more capabilities into smaller and smaller devices and these devices are found in nearly every remote corner of the world. Many argue that this exponential increase in the pace of technological development can be a profound democratizing influence. Perhaps the Arab Spring, where young revolutionaries in Egypt, Yemen, Lybia, and many others used cell phone cameras and pocket camcorders to share their plight, their efforts, their tragic setbacks and their inspiring triumphs with each other and with the rest of the world, owes some of it’s success to the impacts of Gordon Moore’s law? Could these changes in the world’s political landscape have been as well documented and fervently fueled with technology from ten years ago? Perhaps. But perhaps not.

Of course Moore’s Law doesn’t explicitly predict the availability of better and better cameras in smaller and smaller packages, but it certainly does correlate to the sensors in those cameras and the progression from 1080p to Quad Full High Definition (4K) and eventually to Ultra High Definition (8K) and to the higher definition standards coming beyond that. And it wasn’t that long ago that HDLRs sprung onto the scene and their use in the video industry is growing at rates that surely would not surprise Mr. Moore.

Where is this heading? That’s our job at Videomaker: keeping readers informed of changes in the industry and helping videographers all over the world to understand options, learn to make the best possible use of the tools available, and anticipate the future of video. There is much debate about the trajectory of Moore’s Law. At one point Gordon Moore suggested that the microprocessor size and speed zenith could come some time before 2020, possibly as early as 2013. Others suggest that new materials and new techniques in manipulating those materials could extend Moore’s Law for a number of decades to come.

Stay tuned. We know we will.

For even more on image sensors and image processors, see the Videomaker story “CMOS vs. CCD”.

Windows 8 – Tablet Users will have a New OS Interface

by Jennifer O'Rourke | September 14th, 2011

Windows 8 will go where no Windows program has gone easily before – to the tablet market.

If you’re thinking of buying a tablet in the future, you might have to wait just a wee bit longer, because Windows 8 promises to be a better interface for the tablet user but won’t be out until probably next spring.

Windows 8 will work with a touchscreen operation and includes a Facebook-like sharing sidebar called “Share Charm”.  At last year’s Consumer Electronics Show [CES], Microsoft announced that Windows 8 was in the works, this week at the Build developers conference in Anaheim, Microsoft announced ’8′ be coming soon to a tablet near you. Developers say the cloud-based use will be better and easier and there will be 300 new features for cloud and business management.

According to the technical site, ars technica, Windows 8 will have a “genuine, uncompromised tablet operating system”, in other words – tablet use won’t be an afterthought, and users of non-Apple tablets should be able to enjoy the tablet experience that iPad users revel in.  Instead of a program made for keyboard and mouse use being fitted into a tablet user’s world, the new program will have an easier touchpad experience, with better icons and text, literally from startup –  with a touchscreen interface. You can “pick up” tiles, or icons, and move them around, swipe left, right or from the top, and pinch-zoom.

Once the iPad hit the market, the tablet genie was out of the bottle, and manufacturers and product developers  have been trying to take a nibble from that exclusive pie ever since.

IT World got the first exclusive look, and discusses its many new features.  According to reports, Windows 8 won’t be on tablets on store shelves until April or May of 2012. We have several different models of tablets here at Videomaker to experiment with their use and workablility, so we can’t wait to see Windows 8 in action. We’ll keep you updated on how these amazing little devices will work for you in your video-producing world.

Windows 7 -  Hero? or Foe?

When Windows 7 launched in October 2009, many people read about some of the problems and concerns that early adopters were dealing with and decided to wait. But, oh! Along came Adobe CS5 first, with it’s 64-bit processing mandates, and then many other editing programs that all demanded an upgrade to Windows if you were going to use their programs.

Windows 7 IS faster, feels more stable, and has more GPU feature support in the 64-bit world.  We’ve all recovered, and like the Y2K scare that never happened, the editing world as we knew it didn’t come crashing down.

I, for one, hesitated about upgrading to Windows 7 because, unlike previous Windows upgrades, moving to Windows 7 meant a complete rewrite on my system, one in which I had to reinstall every single program I used, including my email server; which, in reality meant having to organize all my shortcuts, bookmarks, desktop links and C-drive; and then I had to store them on a special file to reload later. But I was upgrading to CS5 and Avid Media Composer 5, and needed a beefier system, so now seemed the time to bite the bullet and organize. It was a hassle, but it was worth it. Windows 8 might do for tablets what Windows 7 did for desktops – we’ll let you know as soon as we know!

The Inside Experience: an Interactive Movie Going Experience

by Jennifer O'Rourke | July 26th, 2011

A thriller of a different flavor, “Inside Experience” offers social media participants to help move the plot of the story and decide the outcome of events. “Inside,” starring Emmy Rosseum, is an online thriller funded by Toshiba and Intel that debuted July 25th.

Have you ever wanted to get inside the head of a filmmaker or look behind the scenes as a movie unfolds? Have you ever wanted to decide a movie’s plot or a character’s fate while watching that movie develop? Here’s your chance to participate in a fully immersive movie experience.

Rosseum plays “Christina Perasso,” a young woman whose life takes a turn when she leaves a Seattle coffee shop and ends up in an unknown room with no outside contact. She has no idea how she got in this room – or why – but when she discovers her kidnappers left her a Toshiba Satellite P775 laptop, powered by an Intel second generation chip, she sets up Facebook, Twitter, YouTube and other accounts and starts trying to reach the outside.

Directed by D.J. Caruso, the laptop is a perfect idea as a tool for Rosseum’s character because it can also serve as her social media webcam, she uses it to show her viewers her surroundings and to also find clues and ask viewers to assist her to unravel these puzzles, in hopes of finding out more about her capture, surroundings, and (hopefully!) eventual escape.

Caruso says, “We wanted to make this an addictive experience for the viewer, … whether they’re watching the film segments or participating in the social media segments, the whole experience makes an entirely different film, so viewers or participants can help steer the film in a different direction.

Social Media Director Ben Tricklebank says, “it takes a traditional storytelling narrative, but tries to allow it to unfold through social media… and creating a story through those platforms.” Caruso adds, “it’s a little bit unnerving, but I mean that in an exciting way as a filmmaker.”

Fans can participate in several ways, through the site’s own blog, through the project’s Facebook page or through Twitter, by following @theinsideexp and the hashtag #theinsideexperience

Fans can post clues, offer poor Christina advice and support and some clues and ideas will be worked into the series episodes.

Definitely a different kind of thriller – one in which the viewer isn’t a passive watcher but an interactive participant. The new wave of movie going future or not, it’s a cool concept and – warning! Very addictive!

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