"now capable of, in-game, rendering up to 18,000 individual strands of hair at a time, completely interactive with light, wind, and, apparently, conditioning, just look at that bounce and shine!"
"Given that the average human head of hair has 100,000 strands, NVIDIA hasn't hit Caprica levels of in-game realism yet, but for today's technology, we figure we can settle for this remarkable leap forward."
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Source: CrunchGear.com
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