In this new tutorial, I show you how to make a heat haze effect.
To make the heat haze effect was basically a 3 step process. Firstly I
created a layer of fractal noise that evolved over time using an
expression. I then used this layer as a displacement map for my main
piece of footage. This essentially created the wavering, blurry look of
a heat haze.
The second step was creating the watery reflections you often see in
the forground. For this i used a range of masks, scaling and blend
modes, along with a bezier warp.
The final step was colour correcting to make the warm reds and oranges associated with shooting in hot conditions.
Hope you find it useful.
Animus







